![]() ![]() I'd appreciate this not be reuploaded, but I can't stop you.Should work fine in Vanilla, BC, and Wotlk.The feature to hide and silence Quick Join toasts isn't as tested as the other features, let me know if they don't work perfectly.If it interferes with a specific addon, let me know. There are safeguards to prevent this, but in case of problems toggling them off will completely unload them. The Friends list and Friends request features may interfere with or cause taint for other addons or WoW functions that deal with.Whispers will show up unless you remove them from your chat window settings.There are additional options in the WoW Interface/Social settings menu that need to be toggled to fully disable the rest of the junk.The addon does not decline any invites or remove any friends.The Verges Andrew Webster found Red Dead Onlines battle royale mode more. Nothing in the launcher will be affected, and other players will still be able to interact with you as normal. Martin criticized some balancing issues, but attributed them to the beta status.Each option has an option to return to default behavior by holding shift as you open the Friends List.Hides Friend Requests in the Friends List.Hides and silences Quick Join toasts (Optionally hide the Friends List tab as well).Hides your BattleTag ID from the top of the Friends List.Friends List no longer lists Real ID or friends (the number on the button reflects this, only in game friends are counted as online).You can also unclaim the profile from this page.This addon purges stuff from the game, like the good ol days of 2004įeatures (Each can be toggled in the settings, all are off by default) Read the disclaimer and select from the drop-down list the appropriate setting for you. This will create a prompt that will allow you to select your profile's privacy options. To adjust the privacy settings of your player profile, select the "Settings" option in the upper-right.ĩ. If it didn't already exist, we will have created one for you. ![]() Now that you have clicked on the "Player Profile" button, you will be taken to the BattleMetrics player profile that is associated with your Steam64ID. Now the button will change to "Player Profile". This will generate a prompt that seeks your consent to track, process, and associate your Steam64ID to a BattleMetrics player profile. Now that you have added the Steam account, you will notice a "Claim Player Profile" button next to the Steam Account type.Ħ. Upon signing in, you should be prompted by a success notice.ĥ. Clicking the button will re-direct you to the Steam community login page. Add Steam as a sign-in method if you haven't already. Navigate to the bottom-right of that page where "Account Management" is listed, or navigate directly through this link: ģ. You can access it directly here: or by clicking the "person" icon in the upper-right corner of the screen. Note that this second method is only available to Premium subscribers, RCON subscribers, or an administrator in the organization of an RCON subscriber.ġ. Now, you can set your b.tag/RID status to 'Busy', which tells your friends to leave you alone. You'll also want to disable Quick Join functionality. When enabled, your session history will be invisible to everyone except for the server administrators whose servers you have played on. You can also turn off B.Net notifications from the Options -> Social pane. The second method is described below and will mark your session as "private" as well as hide you from the list of online players regardless of whether you are in streamer mode or whether you are online. Upon logoff, your session will return to "public" status. If we detect you are using streamer mode, we will hide you from the list of online players. On those participating servers, all you need to do is enable streamer mode. The first method only works for Rust and depends upon server admins enabling the clientperf command as part of their connection settings with us. There are two methods to do this with varying features. If you are the subject of one of these player profiles, you can take steps through our system to remove the profile from public view and eliminate any alerts that may have been set on the profile by others. In those cases, those unique identifiers are used to improve the accuracy of the player profile in a way that can allocate new names and identifiers to the same profile. That being said, we do sometimes obtain information about a player's unique identifiers through an RCON connection to a given server. If a player changes their name, we often cannot tell that player A and player B are really the same player. Usually we cannot tell two players with the same name apart. In most cases, all we obtain is the player profile name and not any unique identifiers. Game servers and Steam make player profile information public as part of the query protocol for most games. Hiding a player profile is a difficult issue to tackle based in part on the way that we acquire information about players. ![]()
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